Product page templates
Gallery, buy box, proof, and the answers to the questions support keeps getting, arranged so the decision is easy on a phone.
A UX / UI designer who designs clean, easy-to-use store layouts that guide shoppers straight to checkout: product pages, collections, navigation, cart, and the design system behind them, mobile first. Selected through seven stages and fully managed by Ecom Heroes.
No fee for a plan, and no obligation to go ahead.
Traffic is expensive. The store is where it either becomes revenue or bounces. A UX / UI designer designs the path from landing to checkout so fewer shoppers get lost on the way.
Product pages, collections, navigation, cart, and the design system behind them, designed mobile first, with evidence instead of taste.
Not a list of principles. The screens, systems, and specs that land in your theme, with the job each one does for the shopper.
Gallery, buy box, proof, and the answers to the questions support keeps getting, arranged so the decision is easy on a phone.
Layouts, sorting, and filters that help a shopper narrow fifty products to the right three.
Header, mega menu, search, and footer structured around how customers shop, not how the catalog is organized internally.
Cart drawer, upsells, shipping thresholds, and the handoff to checkout designed to reduce friction rather than add offers.
Pages that match the ad that brought the visitor and carry them to the product without a detour through the homepage.
Reusable sections the store manager can rearrange for launches and seasons without calling a designer.
Every template designed at phone width first, with thumb reach, sticky buy buttons, and load weight considered.
Type, color, spacing, buttons, cards, and states defined once, so the theme stays consistent as it grows.
Hypothesis-led alternatives for the pages that matter, designed to be built and measured, not debated.
Hover, loading, empty, error, and success states specified, so the store feels finished in the moments templates forget.
Contrast, focus states, touch targets, and reading order checked, because an accessible store is a store more people can buy from.
Figma files, annotations, and component specs organized so your developer builds the right thing without guessing.
The page where the purchase happens, designed around the shopper's questions and the proof that answers them, with the buy box always within reach on a phone.
Navigation, collections, filters, and search that take a shopper from "I want something like this" to the right product in a few taps.
Designed first at phone width, where most traffic arrives and most friction lives: thumb reach, sticky actions, legible type, and pages that do not fight the network.
Components and rules that keep the theme coherent as new sections, campaigns, and apps are added, and that make every future change cheaper.
Session recordings, analytics, and support tickets read for friction; hypotheses turned into variants; results fed back into the next design. Taste informed by data.
Files, annotations, and specs that a developer can build from without a meeting, so the design that was approved is the design that goes live.
The ads work, the store does not. Visitors arrive and leave from the product page, and nobody owns the reason. A UX Hero reads the evidence, redesigns the path, and works with your developer to ship it.
Three years of apps, sections, and quick fixes. The store works, but it looks and feels like it was assembled by committee. A design system and a template-by-template cleanup restore coherence without a risky rebuild.
You sell store design and your senior designer is a bottleneck. Ecom Heroes UX / UI designers work under your direction, inside your Figma libraries and review process, with payroll and management handled.
Every UX / UI designer passes the full seven-stage Hero Selection System. Stage three is built around a real product page and real data.
Candidates complete role-specific challenges built to measure execution, problem solving, and attention to detail under realistic pressure. For a UX / UI designer that means a real product page, real analytics, and real support complaints: diagnose where shoppers are lost, redesign the page mobile first with a reason for every change, and hand it off so a developer could build it.
Portfolios are full of beautiful screens. The challenge shows whether the person designs for the shopper or for the screenshot.
Your designer works inside your store's design system and your review process, with your developer and your store manager, reporting to you. You talk to them directly. Ecom Heroes handles the contract, international payroll, compliance, and invoicing, then stays involved after placement with regular check-ins, performance support, and a direct line to our team. If the roadmap grows and you want a developer added so designs ship faster, we help you scale up.
"We were able to find good candidates, right talents, good budget, and it's been a huge help so far!"
Yanal · Peace Collective · watch the storyDesigns leave Figma and reach the theme, with the designer and developer working from the same specs.
Pages designed to convert are also pages structured to rank, when the two roles plan templates together.
The imagery inside the templates, produced in the same brand system the UX designer defined.
They design the store a shopper moves through: product page templates, collection pages and filters, navigation, cart and checkout flow, landing pages, homepage modules, and the design system the theme is built on, always mobile first and always with the checkout as the destination.
The designer decides what the store should look like and how it should behave, in Figma and in annotated specs. The developer builds it in the theme. Many brands pair the two roles from Ecom Heroes so designs ship instead of sitting in a file.
Design for conversion is the whole job: reading session recordings and analytics, forming hypotheses, designing variants, and working with your developer to test them. They do not promise a conversion number; they run the discipline that improves it.
Mobile is designed first, because that is where most store traffic arrives. Desktop is designed as the expansion of the mobile layout, not the other way around.
The standard toolkit of the role: Figma for design and handoff, the Shopify theme editor for what can be configured without code, session recording and heatmap tools, and your analytics for the evidence behind each decision.
Through the seven-stage Hero Selection System: a global talent search, experience verification, a role-specific skill challenge built around a real product page and real data, a character and communication assessment, Ecommerce Hero Training, Top 1% Hero Approval, and deployment matched to your store and team.
Send a brief through the contact page: your platform and theme, where the store is losing shoppers, whether you have a developer, and the hours you need. We come back with a custom hiring plan and a shortlist of designers who already fit.
Tell us your platform, where the store loses shoppers, and whether you have a developer. We will come back with a custom hiring plan and a designer who has already earned the cape.